Planetirium
NOTE:
If every planet is destroyed, and it says 'You win!', then that is a glitch and you have NOT won (didn't notice till someone pointed it out AFTER the deadline).
This game was made for the BTP Game Jam, and was made in a week, please keep this in mind! The theme was Mini Planets.
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Welcome to the pocket universe, where everything is small (at least from your view). Direct a tiny blue planet to other small planets and attempt to infect every planet with it! Can you take down the universe with ONE tiny planet? Or will every planet self-destruct in order to prevent your disease from spreading further?
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How to play:
(NOW EMBEDDED INTO THE GAME!!)
Status | Released |
Platforms | HTML5 |
Author | Mattabulous |
Genre | Strategy |
Made with | Unity |
Tags | blackthornprod, Difficult, Game Jam, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | One button |
Comments
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Nice, I love the vocal sound effects and the chill, laid-back music. :) Very dreamy and pleasant to listen to, and not at all distracting!
I think there may be a glitch where I clicked on the same planet twice in succession and got stuck there--I couldn't seem to invade any other planets and had to start over. Everything worked fine when I made sure not to click a planet twice though!
Yeah that was one of the bugs that I encountered after the deadline. Thanks for giving me feedback anyways! I deeply appreciate it, sorry for not getting back to you faster -- had a busy day yesterday haha! Anyways, I will go play Solar Panic, it looks great! :D
No worries, once I figured out how to avoid it, everything was fine, and I had a fun challenge! :D Do you think you'll be expanding the game at all, after the jam? Oh, and don't worry about late replies! I have busy days too. :) Any reply is appreciated!
Ah, thank you very much for trying out Solar Panic! I'm glad it's giving a good first impression, haha. :D I changed up the screenshots a bit and added some gifs, just to try to give a better impression of gameplay and such.
But yeah, it's a shame when an uncaught glitch sneaks into the game (or you don't have time to fix it because there were other, more pressing glitches to fix, which players never notice--because they actually got fixed in time!) and is frozen in time there for two weeks while everybody looks at your game and scrutinises it. ಠ_ಠ "Hmm, yes, you didn't fix this. Bad programmer! Bad! You should learn to program better!" ...Well, in reality, everyone's usually more polite about it, but it's always a fear that uncaught glitches will show up and give a bad impression. :D (My game certainly has a few...)
I probably won't be expanding on it; this was done just for experience and overall expand upon my skill. Also, I need to focus on my main project(s) so I don't plan on working on smaller projects. Then again, that could all change!
Yeah, exactly! The pain of game jams and being a game developer (whilst focusing on schoolwork as well)!
Is there any other way I could contact you, would be awesome to get to know you a bit better!
Anyways, have a fantastic day and best of luck to your game development, and life in general!
Its an awesome game, im just not realy sure how to play it. But still how the planets explode is awesome and the planet trails. Also maybe put some music that represents space.
There is music, just turn it up :D
Cool game. Would've liked some sort of music or sound in the background as the game seems extremely quiet
It was to represent space but there is actually some music, just turn it up! :
Oh, sorry for that. I shall adjust my rating!
Much appreciated, hope you liked the music! I will play your game when I get the time!